31 designs
Scenes that read as a photograph: real depth of field, real haze, light that falls off the way light does.
Photoreal plates are the safest choice for a server that wants to look like an established operation rather than a project. They carry depth without carrying a mood, which means the lettering and the palette do the identity work and the backdrop stays a backdrop.
They also hold up best at the extreme ratios. A photographic plate cropped to 1865x108 still reads as a place, because atmospheric haze and a horizon line survive almost any crop. A stylised composition with a focal subject does not.
Where they are weaker: at 96x96 and 300x300 a photoreal scene becomes a smear of colour, so the small square formats lean entirely on the emblem. That is true of every style, but it costs photoreal the most because detail is what it is for.
Anime Rooftop rendered as photoreal artwork, with live motion, drifting particles and a chromed wordmark. Every format in the catalogue, still and animated.
Arcade Grid rendered as photoreal artwork, with live motion, drifting particles and a chromed wordmark. Every format in the catalogue, still and animated.
Battle Drop rendered as photoreal artwork, with live motion, drifting particles and a chromed wordmark. Every format in the catalogue, still and animated.
Block Party rendered as photoreal artwork, with live motion, drifting particles and a chromed wordmark. Every format in the catalogue, still and animated.
Blocky Isles rendered as photoreal artwork, with live motion, drifting particles and a chromed wordmark. Every format in the catalogue, still and animated.
Canyon Highway rendered as photoreal artwork, with live motion, drifting particles and a chromed wordmark. Every format in the catalogue, still and animated.
Chop Shop rendered as photoreal artwork, with live motion, drifting particles and a chromed wordmark. Every format in the catalogue, still and animated.
Desert Trailer rendered as photoreal artwork, with live motion, drifting particles and a chromed wordmark. Every format in the catalogue, still and animated.
Downtown Dusk rendered as photoreal artwork, with live motion, drifting particles and a chromed wordmark. Every format in the catalogue, still and animated.
Drift Night rendered as photoreal artwork, with live motion, drifting particles and a chromed wordmark. Every format in the catalogue, still and animated.
Foggy Forest Road rendered as photoreal artwork, with live motion, drifting particles and a chromed wordmark. Every format in the catalogue, still and animated.
Gang Corner rendered as photoreal artwork, with live motion, drifting particles and a chromed wordmark. Every format in the catalogue, still and animated.
High Fantasy rendered as photoreal artwork, with live motion, drifting particles and a chromed wordmark. Every format in the catalogue, still and animated.
Hillside City rendered as photoreal artwork, with live motion, drifting particles and a chromed wordmark. Every format in the catalogue, still and animated.
Money Vault rendered as photoreal artwork, with live motion, drifting particles and a chromed wordmark. Every format in the catalogue, still and animated.
Neon Shore rendered as photoreal artwork, with live motion, drifting particles and a chromed wordmark. Every format in the catalogue, still and animated.
Palm Boulevard rendered as photoreal artwork, with live motion, drifting particles and a chromed wordmark. Every format in the catalogue, still and animated.
Parking Meet rendered as photoreal artwork, with live motion, drifting particles and a chromed wordmark. Every format in the catalogue, still and animated.
Patrol Night rendered as photoreal artwork, with live motion, drifting particles and a chromed wordmark. Every format in the catalogue, still and animated.
Penthouse rendered as photoreal artwork, with live motion, drifting particles and a chromed wordmark. Every format in the catalogue, still and animated.
Port Cranes rendered as photoreal artwork, with live motion, drifting particles and a chromed wordmark. Every format in the catalogue, still and animated.
Rain Alley rendered as photoreal artwork, with live motion, drifting particles and a chromed wordmark. Every format in the catalogue, still and animated.
Snow City rendered as photoreal artwork, with live motion, drifting particles and a chromed wordmark. Every format in the catalogue, still and animated.
Space Orbit rendered as photoreal artwork, with live motion, drifting particles and a chromed wordmark. Every format in the catalogue, still and animated.