Discord
This is the only Discord graphic a non-member sees, and it is the last thing between an invite link and a join.
For Discord · 1920×1080
Shown at the real ratio with the Downtown Dusk Anime design. Hover to animate. Previews are watermarked.
The invite splash is the full-bleed background behind the invite card when somebody follows a link to your server. Every other Discord asset you own is seen by people who already joined. This one is seen by people deciding whether to, which makes it the only Discord graphic with a conversion job rather than a retention job.
It unlocks at boost Level 1 and is set under Server Settings, Invites. Discord displays it at 1920x1080 behind a centred card that carries your icon, your name, your member counts and the Accept Invite button. That card sits dead centre and is opaque, so the middle of the image is hidden. The 1920x1080 in a pack composes around that: the scene carries the frame, the lockup sits above the card area and the invite ribbon sits below, so nothing important is behind the overlay.
Discord shows the splash as a still, so there is no animated version for Discord itself. The pack still renders a 30fps MP4 of the same scene at 1920x1080, because that file is genuinely useful elsewhere: as the hero video on a server landing page, as a background on a Tebex store, or as the opening shot of a recruitment video.
Worth knowing: the splash only shows on invite links that have not been customised into a vanity URL, and some clients show a compressed version. Keep the composition legible rather than detailed and it survives both.
An opaque invite card sits dead centre, so the scenes that frame an empty middle rather than fill it hold up.
Downtown Dusk rendered as anime artwork, with live motion, drifting particles and a chromed wordmark. Every format in the catalogue, still and animated.
Downtown Dusk rendered as grunge artwork, with live motion, drifting particles and a chromed wordmark. Every format in the catalogue, still and animated.
Downtown Dusk rendered as painted artwork, with live motion, drifting particles and a chromed wordmark. Every format in the catalogue, still and animated.
Downtown Dusk rendered as photoreal artwork, with live motion, drifting particles and a chromed wordmark. Every format in the catalogue, still and animated.
High Fantasy rendered as anime artwork, with live motion, drifting particles and a chromed wordmark. Every format in the catalogue, still and animated.
High Fantasy rendered as grunge artwork, with live motion, drifting particles and a chromed wordmark. Every format in the catalogue, still and animated.